

基于体素的实时全局光照 是一套全新的系统,在 Universal Render Pipeline(URP)中实现真正的体素全局光照。系统在局部范围内保持完全稳定,并能够正确处理屏幕外光源的影响。
该系统完全实时运行,无需像 SDF 方案那样进行任何形式的烘焙,也无需修改场景材质。支持太阳光、本地光源以及基于网格形状的光源。网格光源特别适合模拟具有自然渐变边缘的真实柔和阴影。
系统支持无限次光线反弹,具备极快的收敛响应速度,可实现真正的实时光照变化。同时针对极致性能进行了优化(在 Radeon 6750XT GPU 上可达 420 FPS)。
教程视频 - Tutorial video:
LUMINA 2024 quick setup in Unity 6.3 with the new 6.3 pipeline and demo scenes.
本系统还包含集成的环境光遮蔽(Ambient Occlusion)模块、基于世界空间体素的反射模块,以及即将推出的流体火焰与烟雾模块。
系统可直接与 Sky Master ULTIMATE 的时间系统、体积云及光照系统进行集成。对于同时拥有这两款资源的用户,可根据请求提供已整合完成的组合管线版本。
LUMINA 全新 Forward+ 模式演示(Unity 6 - URP Render Graph):
演示内容包含 Sky Master ULTIMATE 全新体积光照系统 Ethereal 2022,以及 GLAMOR 绘画风格特效。
LUMINA FORWARD PLUS with Motion Blur - No Painterly
LUMINA FORWARD PLUS PAINTERLY without Motion Blur - With Painterly
演示:
(Book of the Dead URP with LUMINA and Sky Master volumetric clouds and lighting)
LUMINA new room demo (Windows:使用左侧 CTRL 键 + 鼠标旋转太阳方向)
(Windows Shroom Reflections Combination Demo)
(Windows Shrooms & Reflections Separate Demos)
更多信息请访问 ARTnGAME 官方网站 及 Lumina 论坛帖。 如需即时交流或获得任何问题的帮助,请通过 ARTnGAME Discord 频道 或 ARTnGAME 支持邮箱 联系我。[E-mail] - ARTnGAME Website - ARTnGAME Discord Channel
ENGLISH:
LUMINA GI 2024: Voxel based Real time Global Illumination is a new system for true voxel based global illumination in Universal Pipeline that will locally remain fully stable and respect off screen lights. The system is fully real time and does not require any form of baking like SDF solutions or change of scene materials and uses sun, local & mesh shaped light sources. The mesh lights are ideal to emulate true soft shadows with fading edges. It supports infinite light bounces with super fast convergence response for true real time light changes and optimizations for extreme performance (420fps Radeon 6750XT GPU).
The system also includes an integrated ambient occlusion module, a world space voxel based reflections module (Video 1 - 2 -3 - 4) and the coming soon fluid fire & smoke module (Video). The system directly integrates with the Sky Master ULTIMATE time of day, volumetric clouds (Video) & lighting (Video) systems. A ready combined pipeline is provided on request for the integration for users of both assets.
NEW Demos of LUMINA in Forward+ mode (Unity 6 - URP Render Graph):
Demos include Sky Master ULTIMATE new volumetric lighting Ethereal 2022 and GLAMOR paintrly effect.
LUMINA FORWARD PLUS with Motion Blur - No Painterly
LUMINA FORWARD PLUS PAINTERLY without Motion Blur - With Painterly
DEMOS:
(Book of the Dead URP with LUMINA and Sky Master volumetric clouds and lighting)
LUMINA new room demo (Windows - Use left CTRL + Mouse to rotate the sun)
(Windows Demo v2.0.4 Optimized Sponza)
(Windows Shroom Reflections Combination Demo)
(Windows Shrooms & Reflections Separate Demos)
More info on the official ARTnGAME Website and Lumina Forum Thread.
For direct chat and help on any issue, please contact me via ARTnGAME Discord Channel or ARTnGAME support [E-mail].
