
1/7

为 URP 提供更真实的平行光柔和阴影与接触阴影:靠近遮挡物时锐利,远处自然柔和,并补足小物体与细节的暗部表现。
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.6.5
Not compatible
Compatible
Not compatible
Description
Umbra 通过先进的阴影渲染技术,大幅提升 URP 中平行光阴影的质量,并额外提供接触阴影,让细小物体和精细结构的表现更加真实。
阴影在靠近遮挡物处保持锐利,随着距离增加逐渐柔和扩散,这正是真实世界中阴影的表现方式。
主要功能
- 可调阴影外观:自由控制柔和度、采样数与光源尺寸
- 接触硬化:近处清晰锐利,远处自然柔和
- 接触阴影:为小物体和细节补足常规阴影贴图无法表现的暗部
- 级联混合:消除阴影级联之间的生硬过渡
- 配置文件:以 UmbraProfile 资源保存全部设置,运行时可随时切换
- 优化选项:循环优化与跳帧复用上一帧阴影贴图,兼顾画质与性能
使用方法
导入资源包后,将 Umbra Render Feature 添加到 URP 渲染器,再把 Umbra Soft Shadows 组件挂到场景中的平行光上即可。资源包内含完整文档与演示场景。
系统需求
- 通用渲染管线(URP)
- 不支持内置渲染管线与 HDRP
技术支持
- 官网:https://kronnect.com/support
- 邮箱:contact@kronnect.com
Technical details
Related keywords
Umbra Soft Shadows - Better Directional & Contact Shadows for URP
Unity Asset Store rating
5.0(16 ratings)
Local data
12Views
0Favorites
Price
¥189
¥270
30% OFF
Choose License:
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Only China users can be assigned assets. Other regions are currently not supported
License agreement
Standard Unity China Asset Store EULALicense type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
734.6 KB
Latest version
10.0.4
Latest release date
2026-08-12
Supported Unity versions
/
Supported Tuanjie versions
1.6.5 or higher
Publisher Support
contact@kronnect.com



