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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.7.0
Compatible
Not compatible
Not compatible
Description

本工具是对 Unity 原生输入系统(Legacy Input system)的增强,允许您使用自定义输入提供者,如屏幕操纵杆(Joysticks)、UI 按钮和方向键(D-pads)。换句话说,它让您能够在按下按钮或拖动虚拟摇杆时,模拟执行类似 Input.GetAxis 的操作。

请注意:暂不支持 Unity 的新输入系统(New Input System)。

Technical details


  • 支持原生输入系统: 现有代码无需大规模修改即可直接运行。
  • 支持自定义轴(Axes)和按钮: 这些输入项不一定非要在 Edit -> Project Settings -> Input 中预先存在。
  • 切换简单: 只需将脚本中的 Input 关键字替换为 SimpleInput 即可完成迁移。
  • 包含即插即用(Plug 'n' Play)预制体: 摇杆、方向键、四向箭头、双向箭头以及方向盘。
  • 支持手势输入: 支持缩放(Pinch)、滑动(Swipe)和旋转(Rotate)等手势。

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Simple Input System

Unity Asset Store rating
4.8(101 ratings)
Local data
467Views
6Favorites
Price
FREE
Only China users can be assigned assets. Other regions are currently not supported
License type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
1.1 MB
Latest version
1.1.9
Latest release date
2026-05-29
Supported Unity versions
/
Supported Tuanjie versions
1.7.0 or higher
Publisher Support
yasirkula@yahoo.com