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易于上手的移动组件,让角色操作手感更加舒适。
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.8.2
Compatible
Compatible
Compatible
Tuanjie/Unity Version
Built-in
URP
HDRP
Unity 2020.3.6f1c1
Compatible
Compatible
Compatible
Description

示例 ( bilibili | Youtube)

使用方法:

新建一个游戏对象,为其添加“PlayerMovement”组件,即可使用 WASD 控制该对象移动。同时支持跳跃、冲刺、抓墙等操作。

——主要功能:移动、跳跃、蹲下、冲刺、抓墙。优秀操作手感,提升游戏可玩性。

——延迟动作:可为移动、跳跃、冲刺设置延迟时间,打造专属移动节奏。

——易于使用:仅需为角色添加组件,并在检视面板中配置参数即可立即启用。

——高度自定义:多种可调属性,营造独一无二的游戏体验。

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Email moenenn@163.com

Twitter @_Moenen

专业的角色运动控制

Unity Asset Store rating
4.0(2 ratings)
Local data
119Views
4Favorites
Price
¥48.30
¥69
30% OFF
已享受 平台补贴
Seats
Only China users can be assigned assets. Other regions are currently not supported
License type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
1.6 MB
Latest version
1.0.0
Latest release date
2026-03-13
Supported Unity versions
2020.3.6f1c1 or higher
Supported Tuanjie versions
1.8.2 or higher
Publisher Support
moenenn@163.com