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Bones Stimulator 可为较短的骨骼链添加自然的肌肉动态或柔软晃动效果,并通过程序化动画实时生成。
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.3.4
Compatible
Compatible
Compatible
Description
⚡ 使用程序化叠加动画,让你的角色动作更加生动!
☄️ Bones Stimulator 是一款用于增强关键帧动画表现,或为游戏角色及生物的身体部位添加额外动态效果的组件。
你可以为 3D 模型骨骼添加额外的旋转、位移和缩放运动,也可以模拟类似真实肌肉的动态行为,使角色动画看起来更加自然、更具生命力。
该算法采用自定义物理运算,无需使用任何 Rigidbody 刚体组件!
✍ 只需将 Bones Stimulator 添加到角色的任意骨骼上,选择需要驱动的骨骼,然后调整各项参数。你可以在运行模式下实时测试,快速找到理想的动画效果。
⚙ 该组件经过高度优化,并提供自动性能优化功能。
该资源包支持所有渲染管线,并且不依赖任何特定着色器。
演示场景中的标准材质可能需要转换为当前项目所使用的渲染管线材质。
Built-in ✅
LWRP ✅
URP ✅
HDRP ✅
自定义渲染管线 ✅
Related keywords
Bones Stimulator
Unity Asset Store rating
4.9(32 ratings)
Local data
62Views
1Favorites
Price
¥63
¥90
30% OFF
已享受 平台补贴
Seats
Only China users can be assigned assets. Other regions are currently not supported
License agreement
Standard Unity China Asset Store EULALicense type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
2.7 MB
Latest version
2.0.0
Latest release date
2026-09-23
Supported Unity versions
/
Supported Tuanjie versions
1.3.4 or higher
Publisher Support
fimpossiblegames@gmail.com



