
1/3

为 2D 骨骼绑定赋予流畅且具有方向感的动态效果——完美适用于尾巴、触手、蛇类及更多对象!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.8.5
Compatible
Compatible
Compatible
Description
请务必仅在 2D 项目中打开此资源。
✅ 自然移动
使任意 Transform 平滑地向目标位置移动。
可自定义移动速度与转向角度,实现逼真的操控效果。
🎯 方向限制(Clamping)
限制 Transform 的转向幅度,从而模拟真实的关节运动。
非常适用于蛇形移动或基于骨骼的绑定系统。
🌊 可选的摆动特效
添加正弦波式的左右摆动效果(如尾巴或绳索的摆动)。
通过调节振幅与频率,可实现细腻写实或卡通风格的视觉效果。
🔧 无需 Animator 或 2D IK
纯脚本驱动的移动方案——轻量且高效。
完美兼容程序化生成或基于物理驱动的角色系统。
Technical details
2D Chain bones
Unity Asset Store rating
5.0(1 ratings)
Local data
77Views
1Favorites
Price
¥35
¥50
30% OFF
已享受 平台补贴
Seats
Only China users can be assigned assets. Other regions are currently not supported
License agreement
Standard Unity China Asset Store EULALicense type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
969.2 KB
Latest version
1.0.0
Latest release date
2026-05-26
Supported Unity versions
/
Supported Tuanjie versions
1.8.5 or higher
Publisher Support
sv92295351@gmail.com



