
1/5

本项目为团结引擎官方推出的车模 Sample,基于 Shader Graph 最新版本 14.1.0 开发,实际应用了其更新功能,包括光照模型优化、Pass 与 Keywords 剔除、新增节点功能,以及 UI 与 Graph 可读性的改进,全面展示 Shader Graph 在高质量渲染与动态交互中的实际潜力。
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.5.0
Not compatible
Compatible
Not compatible
Description
- 实现多种真实车漆效果,结合环境光与反射探针模拟自然光照表现
- 支持用户交互查看模型,包括切换车漆颜色、车内外细节、简单交互等,适合场景展示与演示需求
- 使用 Shader Graph 14.1.0 最新节点和优化特性构建,支持更高性能的渲染与更清晰的编辑体验
- 依赖包:Cinemachine
ShaderGraph Car Sample Demo
Store rating
(not enough ratings)
Local data
2392Views
37Favorites
Price
FREE
Only China users can be assigned assets. Other regions are currently not supported
License agreement
Standard Unity China Asset Store EULALicense type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
886.7 MB
Latest version
1.0.0
Latest release date
2025-11-21
Supported Unity versions
/
Supported Tuanjie versions
1.5.0 or higher
Publisher Support
assetstore-tuanjie@unity.cn
