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拥有一百九十五个独特网格的未来贫民窟废弃区 / 末日后的城区
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.6.5
Not compatible
Not compatible
Compatible
Description

拥有一百九十五个独特网格的未来贫民窟废弃区 / 末日后的城区。

该环境荣获 Leartes 与 Dekogon 环境美术挑战赛冠军(第一名)。
现在你可以获取此资源包,研究其制作方式,并在你的游戏环境和虚拟制作中使用其中的所有模型。

Technical details

功能特点:

  • 注重细节 / 高质量
  • 完整环境套装
  • 游戏可用 / 已优化

纹理尺寸: 二零四八、 一零二四、 五一二
碰撞:
LOD(细节层级): 是,为复杂资产提供三级LOD

网格数量: 八十四个独特网格
材质及材质实例数量: 一百三十二
纹理数量: 一百二十九

纹理类型: 基础色 / 漫反射、法线、光滑度 / 粗糙度、金属度、不透明度
材质: 该资产包含基于PBR(物理材质渲染)的材质,每种材质默认包含基础纹理和法线纹理,并根据材质类型附加光滑度、环境遮挡、金属度和不透明度纹理

道具: 画作、瓶子、窗户贴图、空调、椅子、桌子、控制台、窗帘、门、窗户、灯具、玩具、杂物垃圾、电线等 [分辨率 二零四八 x] [漫反射、法线、粗糙度、不透明度、环境遮挡、金属度]

建筑: 墙壁、天花板、屋顶 [分辨率 二零四八 x] [漫反射、法线、粗糙度、不透明度、环境遮挡、金属度]

未来贫民窟废弃区 / 末日后的城区

Unity Asset Store rating
(not enough ratings)
Local data
71Views
3Favorites
Price
¥587.99
¥839.99
30% OFF

Choose License:

Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Only China users can be assigned assets. Other regions are currently not supported
License type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
2.4 GB
Latest version
1.0.0
Latest release date
2026-01-06
Supported Unity versions
/
Supported Tuanjie versions
1.6.5 or higher
Publisher Support
unity@leartesstudios.com