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双面着色器,可让你卷起纸张、地图、卷轴等(任何矩形平面物体)。包含噪声效果。(可在 Amplify Shader Editor 或 Shader Graph 中编辑,支持 URP、HDRP)
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.5.0
Compatible
Compatible
Compatible
Description
这里有两个可以卷起物体的着色器:
- 你可以把纸张从一侧卷到另一侧,也可以改变方向,从右向左或从左向右。
- 你可以把纸张从两侧向中间对称地卷起。
此外,还可以为纸张添加一些噪声效果。(请查看视频)
Technical details
卷纸、卷轴或地图
Unity Asset Store rating
4.9(12 ratings)
Local data
154Views
2Favorites
Price
¥45.50
¥65
30% OFF
Choose License:
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Only China users can be assigned assets. Other regions are currently not supported
License agreement
Standard Unity China Asset Store EULALicense type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
53.8 MB
Latest version
0.0.1
Latest release date
2025-12-17
Supported Unity versions
/
Supported Tuanjie versions
1.5.0 or higher
Publisher Support
danila_elshin@hotmail.com



