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一个简单易用的 Unity 插件,通过 Unity Events 轻松管理游戏的暂停与恢复功能。
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.0.0
Compatible
Compatible
Compatible
Description
一个简单的 Unity 插件,使用 Unity Events 管理游戏中的暂停与恢复功能。
功能特点:
- 轻量小巧
- 免费
- 易于使用
- 支持与 Unity Input System 集成
- 支持与 Rewired 集成
- 支持与 Steam Overlay 集成
- 当 Steam Overlay 激活时自动暂停游戏
- 当 Steam Overlay 关闭时自动恢复游戏
- 可免费用于商业和非商业项目
YouTube 播放列表
虽然不是强制要求,但如果您愿意在项目中给予适当署名,我将不胜感激。
Pause Manager
Unity Asset Store rating
4.9(9 ratings)
Local data
348Views
5Favorites
Price
FREE
Only China users can be assigned assets. Other regions are currently not supported
License agreement
Standard Unity China Asset Store EULALicense type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
3.5 MB
Latest version
1.0.0
Latest release date
2026-06-14
Supported Unity versions
/
Supported Tuanjie versions
1.0.0 or higher
Publisher Support
gabrielgp0811@gmail.com
