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合并网格和材质,减少批次,提升性能!
Mesh Baker 是一套功能强大的工具包,提供灵活的非破坏性工作流程,用于优化道具和场景的 Draw Call。
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.0.0
Compatible
Compatible
Compatible
Description
提升性能!合并网格和材质,减少批次!
Mesh Baker 是一套功能强大的工具包,提供灵活的非破坏性工作流程,用于优化道具和场景。
Unity 最知名的优化工具。自 2012 年以来持续提供五星级支持和更新。
* 为成组的道具创建图集或纹理数组
* 在大型复杂场景中查找、分组和合并网格
* 修改道具预制体以使用图集材质
* 支持 URP、HDRP、Standard 渲染管线
* 支持内置和自定义着色器
* 为使用颜色色调的材质创建图集
* 支持具有多材质的道具
* 处理平铺纹理
* 合并、自定义道具并将其添加到蒙皮网格
* 创建可自定义的蒙皮网格角色
* 合并带有混合形状的蒙皮网格
* UV、法线、切线自动调整
* 光照贴图支持
* 灵活的工作流程工具,可自由混合搭配
* 运行时 API
Technical details
Mesh Baker
Unity Asset Store rating
4.6(433 ratings)
Local data
52Views
2Favorites
Price
¥420
¥600
30% OFF
已享受 平台补贴
Seats
Only China users can be assigned assets. Other regions are currently not supported
License agreement
Standard Unity China Asset Store EULALicense type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
65.2 MB
Latest version
3.40.2
Latest release date
2026-07-13
Supported Unity versions
/
Supported Tuanjie versions
1.0.0 or higher
Publisher Support
ian.deane@gmail.com



