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镜头平滑旋转与跟随玩家平滑移动
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.9.1
Compatible
Compatible
Not compatible
Description

玩家移动的时候 镜头平滑跟随玩家移动 : (ASDW移动 空格跳跃)

镜头看向玩家平滑旋转: 鼠标右键加拖动鼠标

镜头自旋转: shift + 鼠标右键 + 拖动鼠标

Technical details

处理插值,计算相机旋转速度和玩家移动速度更新相机位置与角度

Related keywords

镜头控制/玩家移动

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Only China users can be assigned assets. Other regions are currently not supported
License type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
36.0 KB
Latest version
1.0.0
Latest release date
2026-08-27
Supported Unity versions
/
Supported Tuanjie versions
1.9.1 or higher
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