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本插件可以帮助您在运行时(on the fly)为游戏对象(GameObjects)或材质生成预览贴图(缩略图)。
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.7.0
Compatible
Not compatible
Not compatible
Description
功能
- 支持透视(Perspective)和正交(Orthographic)投影
- 支持透明背景
- 可自定义预览方向及背景颜色
注意: GenerateMaterialPreviewWithShader 和 GenerateModelPreviewWithShader 函数不支持 URP/HDRP。
常见问题 (FAQ)
- 渲染出的缩略图是空的,为什么?如果 shouldIgnoreParticleSystems 参数设置为 false,模型自带的粒子系统可能会导致摄像机缩放倍数过大(拉得太远)。或者,在可编程渲染管线(SRP)中,您的 Forward Renderer 资产的“不透明层蒙版(Opaque Layer Mask)”和/或“透明层蒙版(Transparent Layer Mask)”可能排除了第 22 层(预览对象会被临时分配到该层)。
- 渲染出的缩略图看起来不正确,为什么?如果是光照问题且您是在 Awake 中生成缩略图,请尝试改在 Start 中生成。此外,尝试禁用后期处理(Post-processing)效果看看是否有改善。如果有,您应该在捕获缩略图时暂时禁用后期处理。
旧版本
对于旧版本的 Unity,您可以从 GitHub 下载该插件。最低支持 Unity 5.6。
Runtime Preview Generator
Unity Asset Store rating
4.9(34 ratings)
Local data
117Views
0Favorites
Price
FREE
Only China users can be assigned assets. Other regions are currently not supported
License agreement
Standard Unity China Asset Store EULALicense type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
33.6 KB
Latest version
1.1.3
Latest release date
2026-05-29
Supported Unity versions
/
Supported Tuanjie versions
1.7.0 or higher
Publisher Support
yasirkula@yahoo.com
