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变种剔除工具链,分析变种 > 编写剔除规则 > 剔除变种,降低游戏负担。
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.6.8
Not compatible
Compatible
Not compatible
Tuanjie/Unity Version
Built-in
URP
HDRP
Unity 2022.3.62f3c1
Not compatible
Compatible
Not compatible
Description

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📖 资源包文档

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概述

• 用于分析和裁剪 Shader 变种的工具链

• 三个组成部分:分析器、剔除规则编辑器、剔除器

• 减小构建体积 & 减少内存占用 & 降低运行时 Shader 编译开销

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变种分析器

• 查看变种数据(总数 & 关键字统计)

• 查看剔除结果(用于优化剔除规则)

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剔除规则编辑器

• 支持在编辑器编写变种剔除规则

• 支持 AND / OR / NOT 表达式

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变种剔除器

• 打包 Shader 时根据规则剔除变种

• 缩短构建时间

• 降低内存占用

• 减少运行时预热开销

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源码 & 资源

• 包含所有 C# 和 Shader 代码

• 包含所有 Demo 资源,使用规定见 "Third-Party Notices.txt"

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📦 更多资源包 🕹️ 更多演示 Demos 🌐 发行商网站 💬 技术支持

Shader 变种工具 — 着色器变种剔除工具链

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Price
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已享受 平台补贴
Seats
Only China users can be assigned assets. Other regions are currently not supported
License type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
1.6 MB
Latest version
1.0.1
Latest release date
2026-03-29
Supported Unity versions
2022.3.62f3c1 or higher
Supported Tuanjie versions
1.6.8 or higher
Publisher Support
graphicscat@yeah.net