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该工具使用“VTPartition”来做场景划分并使用八叉树来生成盒形碰撞器。
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.9.3
Compatible
Not compatible
Not compatible
Description

该工具使用“VTPartition”来做场景划分并使用八叉树来生成盒形碰撞器。这对于有着开放世界巨大场景的项目非常有帮助。

如果你需要:

  • 场景划分
  • 场景体素化
  • 学习VTCode(类似于 MortonCode)
  • 快速 OCTree
  • 流式碰撞器

那么....买他!

Technical details

关键技术:

  • VTCode
  • 快速八叉树
  • 流式碰撞器

VTStreamingCollider

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Price
¥119
¥170
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已享受 平台补贴
Seats
Only China users can be assigned assets. Other regions are currently not supported
License type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
2.2 MB
Latest version
1.0.0
Latest release date
2026-07-20
Supported Unity versions
/
Supported Tuanjie versions
1.9.3 or higher
Publisher Support
venterwu@163.com