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亚瑟王城堡内部环境,包含三十四个独特网格。
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.6.5
Compatible
Compatible
Compatible
Description

亚瑟王城堡室内环境,包括所有展示的资源,高质量资源。具有良好的细节层次,并针对游戏就绪项目进行了优化。由才华横溢的艺术家 Abishek Sharma 制作。

Technical details

功能特点:

  • 高度关注细节
  • 独特资源概念
  • 高质量资源
  • 游戏就绪 / 优化
  • 材质实例中可控参数

独特网格数量:三十四
平均多边形数量:五十 到 二万五千
碰撞:在 Unreal Engine 中自定义制作
细节层级(LOD):是,最多 四 个细节层级
材质及材质实例数量:四十八
贴图数量:九十五
贴图分辨率:一千, 二千

支持开发平台:

  • Windows:是
  • Mac:是

贴图类型:基础色 / 漫反射,法线,光滑度 / 粗糙度,金属度,不透明度
材质说明:此资源包含基于物理的渲染(PBR)材质,每个材质默认包含基础贴图和法线贴图,根据材质类型可能还包含光滑度、环境遮挡、金属度和不透明度贴图

道具:带雕像的柱子、雕像、静态骑士、桌子、剑、蜡烛、烛台、旗帜 [分辨率 二千零四十八 x] [漫反射、法线、粗糙度、不透明度、环境遮挡、金属度]
建筑:地面、带窗户的墙壁、天花板模块 [分辨率 二千零四十八 x] [漫反射、法线、粗糙度、不透明度、环境遮挡、金属度]

亚瑟王城堡室内环境

Unity Asset Store rating
4.5(2 ratings)
Local data
54Views
1Favorites
Price
¥342.99
¥489.99
30% OFF

Choose License:

Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Only China users can be assigned assets. Other regions are currently not supported
License type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
1.2 GB
Latest version
1.0.0
Latest release date
2026-01-06
Supported Unity versions
/
Supported Tuanjie versions
1.6.5 or higher
Publisher Support
unity@leartesstudios.com