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体验 Unity 的 Terrain 创作工作流程、SpeedTree 集成和 Universal Render Pipeline,帮助你构建和填充实时有机世界。
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.9.0
Not compatible
Compatible
Not compatible
Description

支持 Unity 2021.2+URP 12.1+  


Unity Terrain - URP Demo Scene 及其包含的资源完全可自定义,可在你的 Unity 项目中复用。该场景使用 Terrain Tools 包精心打造,资源已针对低端桌面平台构建目标进行了优化。  


Unity 博客中聆听创建此演示场景的 Unity 技术美术团队的分享。  


开始使用


  1. 下载并将此包导入已启用 Universal Render Pipeline 的 Unity 项目。 
  2. 导航到 Project Settings > Graphics,将 Scriptable Render Pipeline Settings 字段指向 URP-HighQuality Pipeline Asset。 
  3. 导航到 Project Settings > Graphics > URP Global Settings,选择位于 Assets > TerrainDemoScene_URP > Settings > URP 文件夹中的 UniversalRenderPipelineGlobalSettings 文件。 
  4. 查找位于 Assets > TerrainDemoScene_URP > Scenes 的 TerrainDemoScene.unity 场景文件。 
  5. 打开它开始探索。  


场景包含一系列带有注释和教程的 Bookmarks。选择“Bookmarks”下的任意对象以查看详情。  


进入 Play 模式将启动一段飞越序列,展示环境效果。

Technical details

渲染特性

  • 地形 GPU 实例化细节
  • SpeedTree 与 Shader Graph 集成
  • Shader Graph 自定义插值器
  • HDRI 天空
  • 使用 Visual Effect Graph 创建雾粒子
  • 阴影:小型草关闭阴影,大型物体启用阴影
  • FXAA 抗锯齿
  • 反射探针

For Unity Terrain - URP Demo Scene 地形 - URP演示场景

Unity Asset Store rating
3.5(74 ratings)
Local data
3200Views
35Favorites
Price
FREE
Only China users can be assigned assets. Other regions are currently not supported
License type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
2.8 GB
Latest version
1.0.0
Latest release date
2026-08-03
Supported Unity versions
/
Supported Tuanjie versions
1.9.0 or higher