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一个简单且无需脚本的系统,用于将场景流式加载到内存中或从内存中卸载,从而允许您创建大型环境和连续的世界
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.9.0
Compatible
Compatible
Compatible
Description

Scene Streamer 是一个简单且无需编写脚本的系统,用于将场景加载到内存中或从内存中卸载,从而帮助您创建大型环境和连续的世界。包含完整的 C# 源代码。


现已兼容《Dialogue System for Unity》、《Quest Machine》和《Love/Hate》中包含的 Pixel Crushers 存档系统。

Scene Streamer

Unity Asset Store rating
4.6(64 ratings)
Local data
82Views
1Favorites
Price
FREE
Only China users can be assigned assets. Other regions are currently not supported
License type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
279.0 KB
Latest version
1.26.1
Latest release date
2026-06-25
Supported Unity versions
/
Supported Tuanjie versions
1.9.0 or higher
Publisher Support
support@pixelcrushers.com