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一键将 Shader 从 Built-in 渲染管线转换到 URP/HDRP —— 快速、安全且可自定义。
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.1.1
Compatible
Compatible
Compatible
Description
该工具包含渲染管线检测、材质扫描、自动备份、转换报告以及面向高级开发者的自定义选项。
非常适合独立开发者、工作室,以及所有正在升级到 URP 或 HDRP 的用户。
系统采用模块化设计,仅在 Unity 编辑器中运行,易于扩展,并兼容 Unity 2020 及以上所有 LTS 版本。
Technical details
Related keywords
跨渲染管线 Shader 转换工具
Unity Asset Store rating
5.0(1 ratings)
Local data
39Views
1Favorites
Price
¥70
¥100
30% OFF
已享受 平台补贴
Seats
Only China users can be assigned assets. Other regions are currently not supported
License agreement
Standard Unity China Asset Store EULALicense type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
563.2 KB
Latest version
1.0.0
Latest release date
2026-06-09
Supported Unity versions
/
Supported Tuanjie versions
1.1.1 or higher
Publisher Support
cosmicstudiogames@gmail.com



