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The first, best, most performant lightweight Wheel Collider for Entities/ECS/DOTS in the Asset Store using the Pacejka friction model.
渲染管线兼容性
内置渲染管线是团结引擎/Unity的默认渲染管线,它是一种通用型渲染管线,但可定制化的选项较为有限。通用渲染管线(简称 URP)是一种可编程渲染管线,能够快速、轻松地进行定制,并可在广泛的平台上实现优化的图形效果。高清渲染管线(简称 HDRP)同样是一种可编程渲染管线,能够在高端平台上实现前沿的高保真图形效果。
团结/Unity版本
内置渲染管线
通用渲染管线(URP)
高清渲染管线(HDRP)
团结 1.4.0
兼容
兼容
兼容
描述

Wheel Collider for Entities (EWC) is the first wheel physics asset for DOTS/ECS on the Asset Store. It features a Pacejka physics implementation with high-performance code that supports over 1,000 wheel instances per scene or vehicle.


Want a wheel collider that's compatible with GameObjects as well? Check out Pacejka Wheel Collider (PWC).


📦 Demo | 📕 Documentation | 🌐 Website | 💬 Discord | 🗣️ Facebook | 📽️ Youtube | 📩 Contact


Check out the Multiversal Vehicle Controller for a complete vehicle system for GameObjects.


📀 Features:

✔ Open-Source Code

-----------------------------------

✔ Compatible with Netcode for Entities

✔ Camber, Toe, and Caster support.

✔ Pacejka friction model.

✔ Unity Physics Materials interaction.

✔ Ultimate performance.

✔ Raycast physics.

✔ Realistic and accurate simulation.

✔ Straightforward API.

✔ Easy to set up.

✔ Highly customizable.

⚠️ Third Party Notices:

This asset contains third-party components governed by the licenses indicated below:

Randomation Vehicle Physics

  • Source: https://github.com/JustInvoke/Randomation-Vehicle-Physics
  • Author: JustInvoke (https://github.com/JustInvoke)
  • License: MIT License (https://github.com/JustInvoke/Randomation-Vehicle-Physics/blob/master/LICENSE)
  • Usage: 3D models from this package are used in Wheel Collider for Entities

The MIT License text for Randomation Vehicle Physics:

```

MIT License

Copyright (c) 2020 Justin Couch

Permission is hereby granted, free of charge, to any person obtaining a copy

of this software and associated documentation files (the "Software"), to deal

in the Software without restriction, including without limitation the rights

to use, copy, modify, merge, publish, distribute, sublicense, and/or sell

copies of the Software, and to permit persons to whom the Software is

furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all

copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR

IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,

FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE

AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER

LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,

OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE

SOFTWARE.

```

Unity Documentation Images

  • Source: Unity's official documentation
  • Usage: Some documentation images are used for educational purposes only
  • These images are the property of Unity Technologies and are used under fair use for educational purposes

All other elements of this asset are © 2025 BxB Studio and governed by the Unity Asset Store EULA.

技术细节

🎮 Supported Platforms (for Build):

  • PC (Windows, Mac & Linux).
  • Mobile (Android & iOS).
  • Other platforms might work, but they haven't been tested yet.

🛠 Supported OS (for Editor):

  • Windows
  • MacOS
  • Linux

⚠️ Important Note: This toolkit is still in beta. We plan to launch a full version soon.

Entities Wheel Collider - Pacejka Raycast Physics for ECS & DOTS

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当前价格
¥13.99
¥19.98
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已享受 平台补贴
席位
仅支持将资源分配给中国区用户,其他区域账号暂不支持
许可证类型
如对许可证类型有疑问,请查阅EULA
席位
文件大小
16.0 MB
最新版本
2.1.0-beta
最新发布日期
2026-09-09
支持Unity版本
/
支持的团结引擎版本
1.4.0或更高
发布者支持
contact@bxbstudio.dev