
1/5

这款适用于 Azuline Studios《Realistic FPS Prefab》的易用插件,为该模组增添了全面的存档系统和场景切换系统。
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.9.0
Compatible
Compatible
Compatible
Description
需要“Realistic FPS Prefab”组件。(发行商Azuline Studios已弃用“Realistic FPS Prefab”,但对于在弃用前已购买授权的用户而言,它仍是一个广受欢迎的资源。)
这款适用于Azuline Studios“Realistic FPS Prefab”的易用插件,会在存档以及切换场景时保存以下信息:
- 玩家的属性、背包、位置及当前场景
- NPC 的存活/死亡状态及位置
- 拾取物和可破坏物的状态
- 投放到场景中的物体
此外还包含:
- 场景切换传送门
- 检查点保存触发器
- 可保存至 PlayerPrefs 或加密磁盘文件
- 完整且文档详尽的 C# 源代码
支持以下第三方插件集成:
- Compass Navigator Pro
- Easy Save
- Emerald AI(保存位置与状态)
- PlayMaker
- Tactical Shooter AI
Related keywords
Save System for Realistic FPS Prefab
Unity Asset Store rating
4.8(20 ratings)
Local data
48Views
0Favorites
Price
¥46.90
¥67
30% OFF
已享受 平台补贴
Seats
Only China users can be assigned assets. Other regions are currently not supported
License agreement
Standard Unity China Asset Store EULALicense type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
2.1 MB
Latest version
1.1.7
Latest release date
2026-06-24
Supported Unity versions
/
Supported Tuanjie versions
1.9.0 or higher
Publisher Support
support@pixelcrushers.com



