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InspectMe 是一款 Unity 工具包,用于实时调试、脚本检查与运行时控制。它能帮助你节省时间,并深入洞察游戏。功能包含树状视图、监视器与方法工具。
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.5.0
Compatible
Compatible
Compatible
Tuanjie/Unity Version
Built-in
URP
HDRP
Unity 2021.3.21f1c1
Compatible
Compatible
Compatible
Description
InspectMe 是一款具有变革性的 Unity 工具包,专为开发者打造,提供完整的高级调试与检查工具。从实时数据可视化到运行时方法调用,InspectMe 让你在 Unity 编辑器中即可直观、深入地掌握游戏的内部运作。
无论是优化玩法系统,还是梳理复杂的对象层级,InspectMe 都能通过模块化与精简化的工作流,为你带来更清晰的视角并节省时间。它不仅仅是一款工具,更是与你的项目一同成长、满足你不断变化需求的开发伙伴。
InspectMe 将持续进化,我们也非常重视你的反馈。欢迎通过支持链接联系我们,告诉我们你希望在未来版本中看到的功能,你的建议将共同塑造 InspectMe 的发展之路!
InspectMe 现已全面采用自定义图标与 Fira Mono 字体,提升了功能性与美观度。有关 Fira Mono 字体与视觉资源的完整详情,请参阅包内 DivinityCodes/InspectMe/Third-Party Notices.txt 文件。
Technical details
InspectMe Lite – 基础树状视图调试与检查工具包
Unity Asset Store rating
5.0(1 ratings)
Local data
430Views
4Favorites
Price
FREE
Only China users can be assigned assets. Other regions are currently not supported
License agreement
Standard Unity China Asset Store EULALicense type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
2.0 MB
Latest version
1.3.0
Latest release date
2026-03-21
Supported Unity versions
2021.3.21f1c1 or higher
Supported Tuanjie versions
1.5.0 or higher
Publisher Support
support@divinitycodes.de
