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拥有八十四个独特网格的强盗谷村环境
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.6.5
Compatible
Compatible
Compatible
Description

拥有八十四个独特网格的强盗谷村环境,包括所有展示的资产和高质量资产。具有良好的细节水平,并针对游戏就绪项目进行了优化。
创意指导由Leartes团队提供,环境由才华横溢的艺术家“Vivek Kumar Thakur”制作

Technical details

功能特点:
八十四个独特网格
注重细节 / AAA品质
材质参数可控
高质量资产
游戏就绪 / 已优化
独特资产概念
高度注重细节
部分资产材质有多样化
纹理尺寸:
由于本项目超出上传限制,我们减少了纹理尺寸,你可以提交请求以获取更高分辨率的纹理,我们可以通过邮件发送给你
碰撞:是,复杂资产使用自定义碰撞
LOD:是,复杂资产最多三级
平均多边形数:约一千到八十三万
纹理类型:基础色 / 漫反射、法线、光滑度 / 粗糙度、金属度、不透明度
材质:该资源包含基于PBR的材质,这意味着每个材质默认包含基础纹理和法线纹理,并根据材质附加光滑度、环境遮挡、金属度和不透明度纹理贴图

道具:箭、斧、木桶、水桶、手推车、柴火、架子和锅、麻袋、盾牌等 [分辨率二千零四十八x] [漫反射、法线、粗糙度、不透明度、环境遮挡、金属度]
建筑:地面、墙壁、窗户、房屋、塔楼、屋顶等 [分辨率二千零四十八x] [漫反射、法线、粗糙度、不透明度、环境遮挡、金属度]
网格数量:八十四个独特网格
材质数量:三十四
纹理数量:九十二
支持开发平台:所有平台

强盗谷村

Unity Asset Store rating
5.0(1 ratings)
Local data
39Views
1Favorites
Price
¥391.99
¥559.99
30% OFF

Choose License:

Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Only China users can be assigned assets. Other regions are currently not supported
License type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
3.6 GB
Latest version
1.0.0
Latest release date
2026-01-06
Supported Unity versions
/
Supported Tuanjie versions
1.6.5 or higher
Publisher Support
unity@leartesstudios.com