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包含 208 个独特网格的风格化失落洞穴环境
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Tuanjie/Unity Version
Built-in
URP
HDRP
Tuanjie 1.6.5
Compatible
Compatible
Compatible
Description

包含 208 个资源的风格化失落洞穴。
其中包含多种不同类型的资源,可帮助你创建或完善你的环境。
所有资源均基于独特概念制作,项目中还包含展示示例关卡。

Technical details

特点(Features):

  • 208 个独特网格
  • 注重细节 / AAA 级品质
  • 材质中可控制的参数
  • 高质量资源
  • 游戏即用 / 已优化
  • 独特概念设计的资源
  • 高度注重细节
  • 部分资源提供材质变体

纹理尺寸(Texture Sizes):

  • 4096
  • 2048
  • 1024
  • 512

碰撞(Collision): 有(复杂资源包含自定义碰撞)
LOD:
平均面数: 约 1K 至 30K

纹理贴图类型(Texture Map Types):
Base Color / Diffuse(基础色 / 漫反射)、Normal(法线)、
Smoothness / Roughness(光滑度 / 粗糙度)、Metallic(金属度)、Opacity(不透明度)

材质(Materials):
该资源包含基于 PBR 的材质,这意味着每个材质默认包含基础贴图和法线贴图,
并根据材质需求额外包含光滑度、环境遮蔽(AO)、金属度和不透明度贴图。

道具(Props):
木桶、书籍、箱子、蜡烛、推车、水晶、树根、手推车等
【分辨率 2048x】【Base Color、Normal、Roughness、Opacity、AO、Metallic】

建筑(Architecture):
地面、石头、拱门、楼梯、栏杆等
【分辨率 2048x】【Base Color、Normal、Roughness、Opacity、AO、Metallic】

网格数量: 208
材质数量: 65
纹理数量: 179

支持的开发平台: 全平台

风格化的失落洞穴

Unity Asset Store rating
4.5(2 ratings)
Local data
239Views
6Favorites
Price
¥342.99
¥489.99
30% OFF

Choose License:

Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Only China users can be assigned assets. Other regions are currently not supported
License type
For questions about the license type, please refer to the EULA.
Extension Asset
File size
3.5 GB
Latest version
1.0.0
Latest release date
2026-01-22
Supported Unity versions
/
Supported Tuanjie versions
1.6.5 or higher