

Warrior Girl
多边形数量/POLYCOUNT
SKM_WARRIORGIRL
面数/FACES 35519
三角面数/TRIS 70725
顶点数/VERTS 40407
SKM_WARRIORGIRL_ALLPARTSTOGETHER
面数/FACES 56838
三角面数/TRIS 112892
顶点数/VERTS 61718
SM_WARRIORGIRL_SWORD
面数/FACES 376
三角面数/TRIS 744
顶点数/VERTS 392
Unity 项目版本/Unity Project Version: 2021.3.45F1
支持渲染管线/All Render Pipelines: Built-In, HDRP, URP
- 角色为模块化设计。包含分离的身体部件,以及完整无切割的身体、头部、头发和服装部件. / Character is modular. Includes separated parts of body and full body without cuts, head, hair and clothes parts.
- 使用 Epic Skeleton5 / Humanoid 骨架绑定,附加额外骨骼。无控制器,便于动画重定向。通过额外骨骼可应用物理效果(不包含物理模拟) / Rigged with Epic Skeleton\Humanoid rig with additional bones. Does not have controls. Easy animations retarget. With additional bones you can apply physics. Physics is not included.
- 面部支持 BlendShape (ARKit/Apple)。耳朵 BlendShape(可调整为精灵耳)。头发 BlendShape(可调整头发长度)。身体 BlendShape(胸部/臀部/臀围尺寸可调)。指甲 BlendShape(可调整长度)。/ Has face blendshaped (ARKit\Apple). Ear blendshapes (modifying shape into elf ear). Hair blendshapes (change hair length). Body blendshapes (breast/butt/hips size adjust). Nails blendshapes (adjust length)
- PBR 金属/粗糙度纹理 / PBR Metallic/Roughness Textures: BaseColor, Normal, MatID, Emissive, MetallicSmoothness, Mask.
- 纹理分辨率 / Texture Resolutions: 4K Textures: 4K Body, 4K Head, 4K Hair, 2K Eyes, 1K Eyelashes, 4K Armor/Clothes/Accessories.
包含 ID 映射,可用于颜色更改 / ID Maps included for color change.
备注 / Notes:
无 LOD / No LOD
无蓝图 / No Blueprints
无动画 / No Animations
无物理模拟 / No Physics
联系 / Contact:
如有问题或咨询,请发送邮件至:dariichekh@gmail.com
For any issues or inquiries, you can email me at: dariichekh@gmail.com
注意: 请注意,我的沟通语言为英语。平均回复时间为3-5个工作日。
Note: Please be aware that my communication language is English. The average response time is 3-5 business days.
附加骨骼列表/Additional Bones list <- 链接/LINK
角色兼容性列表/Character compatibility list <- 链接/LINK
备注:本资源的中文说明由翻译工具和人工智能辅助翻译完成,可能存在表达不够自然之处,敬请谅解 / Note: The Chinese description of this asset was translated with the help of translation tools and AI, so some expressions may not be perfectly natural. Thank you for your understanding.
